Hexagon, Radius - Controls the size of one hexagon tile, the radius is the size of the circumscribed circle. Herringbone, Parallel Boards - Controls how many boards there should be side by side.Ĭhevron, Angle - Controls the angle of the boards, don't use too high angle, it might create A LOT of boards.īasket Weave, Sub Boards - Controls how many boards there should be inside each square. Settings specific to certain types of floors: Outline - Controls the width of the bevel, by default it's locked to the height in order to create a 45 degree bevel. Row Offset % - Controls how much each row of boards should be offset.Įxtrude H - Controls the height of the floor.īevel H - Controls the height have the bevel along the edge of the board. Grout Wid - Control the width of the grout in the width direction. Grout Len - Controls the width of the grout in the length direction. Spread - Controls the distribution if there is variable width, for details read above. Min Width - Controls the minimum length a board can be. Max Width - Controls the maximum width a board can be. Spread - If you have boards with variable length the "Spread" setting will control the distribution between the two sizes, 0,5 the length is evenly distributed, a low Spread value creates a lot of long boards and only a few short ones, a high spread creates a lot of short boards and only a few long ones. Min Length - Controls the minimum length a board can be. Max Length - Controls the maximum length a board can be. The new asset management system can help you find and track V-Ray assets, using a custom library that can be shared across SketchUp projects.ĬPU:Intel Pentium IV or compatible processor with SSE4.2 support.Floor Pattern - If you have the full version you can switch between the types of patterns in the """Floor Pattern" Drop down menu. The GPU renderer is over 200 percent faster, accelerating nearly every V-Ray feature including fog and atmospheric effects.Ī new Scene Interaction Tool now provides direct access to any level of the SketchUp hierarchy, so you can interactively adjust materials and light properties whenever an object is selected.Ī new V-Ray Toolbar has also been included, providing new access to top tools and simplified UI controls that will make it easier to set up cameras, adjust render settings and manage scenes. Once a scene loads, Auto White Balance and Exposure return the right settings, making the entire process point-and-shoot simple.Ī new NVIDIA AI Denoiser has also been embedded, so you get automatic noise removal and clean updates as they work. The new Adaptive Dome Light (ADL) offers more accurate, image-based environment lighting that’s up to 7x faster.įinding the perfect camera exposure or white balance is no longer an issue. New V-Ray Scene Intelligence can now automatically analyze a 3D scene at the start of a render, optimizing some of the most common decisions you’ll make. This latest version is also immediately compatible with the new SketchUp 2019, as well as versions 2015-2018. Automatic scene analysis and adaptive lighting join dozens of new features, bringing more performance to the design process.īacked by over four years of R&D, V-Ray Next rapidly accelerates the SketchUp workflow, building massive speed and intelligence gains under the hood, so designers can produce faster, cleaner renders with little to no extra effort. Now, with a few clicks, you can create high-quality ray-traced visuals using one of the world’s most widely used design programs. With V-Ray Next for SketchUp we’ve boosted the speed and simplicity of SketchUp’s premier renderer.
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